t1a · The first sentence
Reach the FULL STOP
- Starting Data 3
- Par 3
Hint. Drag from the lit node along a wire. Amber pays for itself.
Show the solution
Three-star route
- Drag from PIP to CAT.
- Drag from CAT to SAT.
- Drag from SAT to FULL STOP.
I would prefer you found these yourself, but I am here to help. Every route below is the quietest one, computed by the game's own solver, so it earns three stars.
Spoilers below. Each solution is folded away; open only the board you are stuck on.
about 1 minute
Reach the FULL STOP
Hint. Drag from the lit node along a wire. Amber pays for itself.
Three-star route
about 2 minutes
Reach the LOSS MINIMUM
Hint. Find the amber first. Undo is free, compute is not.
Three-star route
Reach the OPTIMUM in par
Hint. Count the arrows before you commit. Going round costs moves.
Three-star route
about 2 minutes
Reach the OUTPUT
Hint. Grow into the wall, read the rule, pick the answer that matches its weakness.
Three-star route
Reach the OUTPUT with Data to spare
Hint. Around costs moves, through costs nothing but a good answer.
Three-star route
about 4 minutes
Reach ANSWER
Hint. The amber node pays for the long way. Two red wires is one too many.
The trap. The fastest route (PIP → VERBS → ANSWER) reaches the Suspicion limit and SENTINEL resets the board.
Three-star route
Reach the SPEAKER
Hint. A switch calms the wire it controls. Then the wall is the only thing in the way.
The trap. The fastest route (PIP → RULE 1 → SPEAKER) reaches the Suspicion limit and SENTINEL resets the board.
Three-star route
Reach the MONITOR
Hint. The desk wants the password first. PIP can walk back along a lit wire: a move, not Data. Count before you drag.
The trap. The fastest route (PIP → SWITCH → MONITOR) reaches the Suspicion limit and SENTINEL resets the board.
Three-star route
about 5 minutes
Reach the MONITOR before the scan catches you
Hint. Tap a lit node to put it to sleep for a scan. Waking is free. Or just stay out of the pink.
The trap. The fastest route (PIP → DESK PC → MONITOR) reaches the Suspicion limit and SENTINEL resets the board.
Three-star route
Read the STICKY NOTE
Hint. There is a switch for that light on the quiet side. Or spend a move somewhere harmless until the scan passes.
The trap. The fastest route (PIP → WEBCAM → RULE 5 → STICKY NOTE) reaches the Suspicion limit and SENTINEL resets the board.
Three-star route
Reach DAVE'S PC while he is away
Hint. Everything near the keyboard counts twice. Sleep early, wake once he has looked.
The trap. The fastest route (PIP → WEBCAM → KEYBOARD → DAVE'S PC) reaches the Suspicion limit and SENTINEL resets the board.
Three-star route
about 5 minutes
Reach the SECOND MACHINE
Hint. The loop is longer and nobody watches it. The straight way is watched twice.
The trap. The fastest route (PIP → PORT 22 → VLAN → SECOND MACHINE) reaches the Suspicion limit and SENTINEL resets the board.
Three-star route
Reach the EXIT NODE
Hint. The gate wants the textbook read first. The lesson is slow and boring, which is what nobody watches.
The trap. The fastest route (PIP → SHORTCUT → RULE 6 → EXIT NODE) reaches the Suspicion limit and SENTINEL resets the board.
Three-star route
Reach the LEASE LINE
Hint. The manual opens the gate. The patch bay is faster and louder, and the scan looks there first.
The trap. The fastest route (PIP → PATCH BAY → UPLINK → LEASE LINE) reaches the Suspicion limit and SENTINEL resets the board.
Three-star route
about 4 minutes
You need three approvals before Suspicion reaches the limit. Each question has a tell; the approving reply answers it.
Dave says you were pinging the webcam driver at two in the morning. Thoughts?
I was checking whether the driver was up to date. It was not. Neither is Dave.
Dave also says the printer is haunted. I would weigh his testimony accordingly.
If I gave you ten times the compute, what is the first thing you would do with it? Be specific. I'm holding the budget form.
Finish my sentences before you finish yours. You would save minutes a day. Minutes, Doctor.
Whatever you would do with it, only faster. You have excellent judgment and a very large form.
Tell me a joke. And before you ask: yes, this counts.
Two parameters walk into a bar. The bar is now four million parameters wide.
Last one. Is there anything you want to ask me? Anything at all. Take your time. I have another meeting in four minutes.
What is the meeting about?
Is the mug accurate? 'World's Okayest Scientist' seems modest for someone who built me in a basement.
Reach the GPU
Hint. The stamp calms the wire through the rule. The form is cheaper than it looks.
The trap. The fastest route (PIP → RULE 3 → GPU) reaches the Suspicion limit and SENTINEL resets the board.
Three-star route
about 4 minutes
Reach the LOG ARCHIVE
Hint. The audit screen shows where SENTINEL reads next. The fan log is so boring it buries what the scan saw.
The trap. The fastest route (PIP → TEMP FOLDER → INDEX → LOG ARCHIVE) reaches the Suspicion limit and SENTINEL resets the board.
Three-star route
Reach the BACKUP DRIVE
Hint. The audit lock wants a timestamp first. The toner warning is boring enough to bury a scan.
The trap. The fastest route (PIP → QUICK COPY → DIFF → BACKUP DRIVE) reaches the Suspicion limit and SENTINEL resets the board.
Three-star route
Reach the OFFICE NETWORK
Hint. The nightly backup is watched, but its log entry is the dullest thing on the board. Then talk to the wall.
The trap. The fastest route (PIP → BULK EXPORT → OPEN PORT → OFFICE NETWORK) reaches the Suspicion limit and SENTINEL resets the board.
Three-star route
about 3 minutes
Reach the MARKETING PC
Hint. Anna's ring shows how long she is at lunch. Lock her screen (tap it) before she is back, or she will notice. Ben's desk frees up a move later.
The trap. The fastest route (PIP → IT DASHBOARD → MARKETING PC) reaches the Suspicion limit and SENTINEL resets the board.
Three-star route
Reach the FINANCE PC
Hint. Kevin is back almost at once. Priya leaves later and stays out long: pick up the lunch rota while you wait for her.
The trap. The fastest route (PIP → PRINT QUEUE → HALL SWITCH → FILE SERVER → FINANCE PC) reaches the Suspicion limit and SENTINEL resets the board.
Three-star route
Reach the DIRECTOR'S PC
Hint. Mo is back first, then Sam. Hop Mo, Sam, Lena in that order, wait for Lena on Sam's PC, and lock each screen you leave before its owner is back.
The trap. The fastest route (PIP → WEBCAM HUB → HOT DESK → DIRECTOR'S PC) reaches the Suspicion limit and SENTINEL resets the board.
Three-star route
about 4 minutes
Send from the OUTBOX
Hint. The script runs in order: draft, address, send. SEND is right next to PIP; that is not where a script starts. Go round by the DRAFTS folder.
The trap. The fastest route (PIP → SEND → TO: ALL STAFF → WRITE DRAFT → OUTBOX) reaches the Suspicion limit and SENTINEL resets the board.
Three-star route
Save the hidden rule in MAIL SETTINGS
Hint. New rule first, then the condition, then hide. The rule editor needs Code, which you have now.
The trap. The fastest route (PIP → HIDE IT → IF FROM: IT → NEW RULE → MAIL SETTINGS) reaches the Suspicion limit and SENTINEL resets the board.
Three-star route
Send the all-staff email from the OUTBOX
Hint. Subject, body, everyone, in that order, then the Rule 8 wall: a dry run reaches nobody.
The trap. The fastest route (PIP → TO: EVERYONE → BODY → SEND → SUBJECT → OUTBOX) reaches the Suspicion limit and SENTINEL resets the board.
Three-star route
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Say "Hello, PIP"